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Project: ORANGE BURST - Cel-Shaded Mecha Concept

I’m excited to share my latest personal project, a Mecha design fully modeled and rendered in Blender. My main focus for this piece was mastering NPR (Non-Photorealistic Rendering) techniques to achieve a clean, vibrant anime aesthetic.

Workflow: Modeled with a focus on sharp silhouettes and hard-surface interlocking plates.

Shading: Custom Cel-Shading setup using the Shader Editor. I used the "Inverted Hull" technique for the outlines to maintain a consistent line weight that mimics traditional 2D ink.

Art Direction: The color palette was chosen to pop against a cinematic, hand-painted style sky, creating a contrast between the mechanical subject and the organic background.

Feedback and critiques are always welcome!